E3 2016: Kojima Talks Death Stranding
Legendary developer Hideo Kojima revealed his new studios first game, Death Standing, at the Sony E3 Press Conference, however, not many were sure what to make of the title. Kojima talked with IGN, and explained what he could, or would, about the action title:
“Metal Gear was an action game,” Kojima tells IGN, “but it was an action game where you happened to be hiding. There was no genre for that back then, and now it’s classified as a stealth game. In that regard, Death Stranding will also be an action game, but I want to make something new, something different.
People that play [action] games will be able to pick it up easily. After that, like 2-3 hours into the game, they will start feeling like, ‘okay, this is something different, this is something new.’”
He went on to talk about weapons in the game:
“In this short story, Abe states that the first tool mankind created is a stick,” Kojima tells IGN. “He states that the stick is the first tool that mankind created to put distance between himself and bad things — to protect himself. He states that the second tool mankind created is a rope. A rope is a tool used to secure things that are important to you.
Most of your tools in action games are sticks,” Kojima continues. “You punch or you shoot or you kick. The communication is always through these ‘sticks.’ In [Death Stranding], I want people to be connected not through sticks, but through what would be the equivalent of ropes… But of course you will be able to use the sticks too.”
No release date for Death Stranding has been given.