Battlefield: Hardline will work as planned at launch according to developer
Visceral Games, the developer behind games the hit series Dead Space, has stated that it is working hard to ensure that Battlefield: Hardline does not repeat the problems that plagued Battlefield 4 at launch. Speaking in an interview with Game Revolution at the Tokyo Game Show, creative director Ian Milham went into detail about the steps the studio is taking to make sure that the game works as intended at launch. “What you’re basically asking is, ‘Is you’re game going to work?’ and the answer is yes, it’s gonna work. We actually started on this more than a year before Battlefield 4 came out. We’ve been working with the DICE guys for a long time; some of our engineering work is actually in Battlefield 4 and things they’ve been doing since then. It’s in pretty great shape now and all that work is gonna come into what we’re doing.” “We already had one very successful beta,” added Milham. “We’re going to have another beta on every platform we ship on.