Expect Future Zelda Games To Be Open-World
The gamer community is in love with Zelda: Breath of the Wild. It’s received the highest critical scores of any video game in recent history and it’s singlehandedly made the Switch impossible to find. Personally, I would agree with the public: my favorite part of playing Zelda games is exploring, and it feels like this one was sent from heaven to me. After Skyward Sword boxed me in to three total areas, I was about to give up on playing a good console Zelda again…but boy howdy, did they learn from their error.
Eiji Aonuma, who’s served as the Zelda series’ producer since Majora’s Mask, agrees that Breath of the Wild is a giant leap forward, and they have no plans to go back. “I think that, in the future, open air games will be the standard for Zelda,” Aonuma told Famitsu.
It comes with a price, though. In Eileen’s review of Breath of the Wild published earlier today, she mentioned that the story is the game’s weakest link because the world is so open that it’s impossible to use a straightforward narrative in it. Instead the game settles for telling a few mini-stories on your way to accomplish the main task. If you play Zelda games for story, you may not like what you get in the future.
But if you play them to explore — like I do — expect this to become your new favorite series once again.