Hitman Patch 1.03 Arrives, New Challenge Packs Added
A new patch for the first episode of the new Hitman game has arrived. With it, comes new challenge packs, including the Vampire Magician challenge. And a bunch of fixes for the game, including numerous ones for PC. Below are some of the improvements and fixes, you can see the full list of the patch notes here.
General game improvements
- The Vampire Magician Challenge Pack
10 new challenges that were inspired by how our community have been playing the game. - Continued improvements to load times
The improvements will be most notable when loading The Showstopper mission in Paris and we’re already working on improving all loading times even more. - Improved responsiveness for in-game menus and image loading
We’ve implemented an image caching system that will improve responsiveness and loading times for all images in the game menu. - Fixed issues with scoring
Primarily, this fixes an issue that resulted in many players earning a “0 second” time bonus and an incorrect score of 210,000. A leaderboard reset will be implemented at a later date. - Continued improvements to connectivity
Server stability improvements.
General gameplay
- Prompts for dumping a body now appear, regardless of the positioning of the game camera, both in Showstopper and Final Test missions.
- 47 no longer drops a body immediately after starting to drag it.
- Unnoticed kills or subdue will no longer trigger a brief “compromised” state. This previously caused players to fail the ‘never spotted’ reward.
- The ‘visibly armed’ warning is now always shown when 47 is carrying a large weapon on his back.
- The light rig (Showstopper) and life raft (Freeform Training) can now be reliably dropped using explosives.
- Opportunities in Showstopper and Final Test have been made more consistent.
- Fixed an issue where the first few seconds of the game would appear to run at double speed.