Nintendo Reveals Justification For Zelda: Breath of the Wild DLC
In what is a first for The Legend of Zelda franchise, Nintendo has confirmed that Breath of the Wild will get post-launch downloadable content. The significant expansion was revealed when the company announced that they would be selling a season pass for the DLC, taking many by surprise as the publisher has largely avoided adding extra content to their games via paid downloads.
While the move to create DLC for the game has divided fans, Nintendo’s Bill Trinen explained exactly why they were introducing future expansion to the franchise for the first time. In an interview with IGN, Trien said that the expansion was still being worked on right now and would not be completed for some time, allaying fears that it would be content that was held back from the retail release of the game.
“It was tough, because we actually had a lot of debate in terms of do we announce it, how do we announce it,” Trinen said.
“I think one of the things that’s unique about the way Nintendo develops games is when we’re working on a game … you guys know that it’s essential we use every last minute to make the game as good as we possibly can, and really what that means is that the dev team was working on the main game, finished the main game, and as they’re starting to get to the very end and wrap it up, really they said, ‘You know we’ve made this massive world of Hyrule, we’ve spent a long time building it. It would be a waste to just make one game and have that be it.’”