E3 2017: Metroid: Samus Returns Gets Special Developer Diary
One of the biggest surprises of E3 yesterday was when Nintendo unveiled Metroid: Samus Returns, a remake of Metroid II from the original Game Boy, but being rebuilt for the Nintendo 3DS. Now, Nintendo has released a dev diary detailing even more about the game. This comes from producer Yoshio Sakamoto, who goes deep into what makes Metroid: Samus Returns so special. First up, though this is a remake of Metroid II, this game is only using that title as a base to make sure that certain elements (as in story and gameplay) are kept, but the rest is actually brand new. From new parts of the world, to weapons and abilities, and even new gameplay features, there’s a lot of new mixed in with what was found in the original. For example, for the first time in Metroid history, you’ll have complete 360 degree aim for Samus. That’s right, you can now shoot in literally any direction you want, no restriction. Also, there’s going to be new Aeion powers