Aliens: Colonial Marines Cost Gearbox CEO $10-15 Million Dollars
Easily, one of the more recent controversial and disappointing game titles of this decade was 2013’s Aliens: Colonial Marines, which had a lot of potential. Unfortunately, the game completely stunk, as stated by both reviewers and gamers alike. Talking with IGN, Gearbox CEO Randy Pitchford noted that he lost $10-15 million dollars on the project. Pitchford claimed he still doesn’t know how it all went wrong. “I don’t know,” he begins when asked what happened. Pitchford continued: “We made an Aliens game. I wouldn’t trade the experience for anything in the world. I got to, the team and us, we got to rebuild the Sulaco. We got to work with Syd Mead to do that. We got to build all of Hadley’s Hope, not just the few hallways of the colony that you see in the film. We built power loaders and APCs and dropships. Holy crap, we went out to The Derelict! I’m just so glad that I got the opportunity to spend time in that space. I understand that there’s some people